Perform a jump into the wall then tap the opposite direction and hit the jump button again. In Metroid: Zero Mission, you can scale a wall by jumping alongside the wall. If you're looking to finish the game quickly or collect items as soon as possible, then you should master the art of the wall jump.Others, however, are optional and can be skipped such as the charge beam. Some power-ups are mandatory, such as the morph ball and bomb. One of the most impressive ways to complete the game is by collecting as few power-ups and items as possible.
If you're low on health or ammunition and need some easily, move around the pipe and eliminate the enemies that emerge. The enemies that emerge from pipes reappear even if you don't exit the room completely. These enemies are excellent sources of health and ammo.
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Secrets: Check here for Metroid: Zero Mission unlockables, a code for the original Metroid game included with Metroid: Zero Mission, and a sampling of the Metroid: Zero Mission gallery.īrinstar Norfair Crateria - For the Power Grip Back to Norfair - For the Ice Beam Kraid Boss Battle: Kraid Back to Norfair - For the Hi-Jump Back to Brinstar - For the Varia Suit Ridley Boss Battle: Ridley Back to Norfair - For the Screw Attack Tourian Chozodia - The Space Pirate Mother Ship Chozodia - Chozo Ruins Crateria Secret Route Some Remaining Optional Hidden Items Chozodia Boss Battle Weapons and Equipment Maps Secrets.Maps: This section provides complete maps for all Metroid: Zero Mission's areas and reveals the location of all hidden items.Weapons and Equipment: Look here for a rundown of Samus' weaponry and equipment.It provides tips for retrieving power-ups and hidden items. Walk-through: This section offers a complete walk-through for Metroid: Zero Mission.